My skills range from high and low polygonal modeling, and UV mapping to texture creation. Mainly cars, but I am also able to handle other vehicles and non-organic objects if needed.
DeviantART Daily Deviation - 2010, 2011, 2013
1st place in "Crisis" - Max3D.pl CG contest, 2011
3rd place in "Unrealized ideas, concepts and inventions" - Max3D.pl CG contest, 2009
2rd place in "Steampunk" - Blender.pl CG contest, 2010
Multiple staff pick exposures and features on SketchFab, 2012-13
My primary software is:
You can find me on: